kick
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bind() (defined in kick::Material) | kick::Material | |
destroy() (defined in kick::ProjectAsset) | kick::ProjectAsset | [virtual] |
Material(std::shared_ptr< Shader > shader={}) (defined in kick::Material) | kick::Material | [explicit] |
Material(const Material ©) (defined in kick::Material) | kick::Material | |
Project (defined in kick::ProjectAsset) | kick::ProjectAsset | [friend] |
ProjectAsset() (defined in kick::ProjectAsset) | kick::ProjectAsset | |
renderOrder() (defined in kick::Material) | kick::Material | |
setShader(std::shared_ptr< Shader > shader) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, int value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, float value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, glm::vec4 value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, glm::mat3 value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, glm::mat4 value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, std::shared_ptr< Texture2D > value) (defined in kick::Material) | kick::Material | |
setUniform(std::string name, std::shared_ptr< TextureCube > value) (defined in kick::Material) | kick::Material | |
shader() (defined in kick::Material) | kick::Material | |
~Material() (defined in kick::Material) | kick::Material | |
~ProjectAsset() (defined in kick::ProjectAsset) | kick::ProjectAsset |