|
kick
|
| distanceToPlane(glm::vec3 point) const (defined in kick::Plane) | kick::Plane | |
| intersection(const Ray &line) const (defined in kick::Plane) | kick::Plane | |
| intersectionPoint(const Ray &line) const (defined in kick::Plane) | kick::Plane | |
| normal() const (defined in kick::Plane) | kick::Plane | |
| offset() const (defined in kick::Plane) | kick::Plane | |
| Plane() (defined in kick::Plane) | kick::Plane | |
| Plane(float x, float y, float z, float offset) (defined in kick::Plane) | kick::Plane | |
| Plane(glm::vec3 normal, glm::vec3 pointInPlane) (defined in kick::Plane) | kick::Plane | |
| Plane(glm::vec3 normal, float offset) (defined in kick::Plane) | kick::Plane | |
| pointOnPlane() const (defined in kick::Plane) | kick::Plane | |
| setNormal(glm::vec3 p) (defined in kick::Plane) | kick::Plane | |
| setOffset(float d) (defined in kick::Plane) | kick::Plane |
1.7.4