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kick
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| begin() const (defined in kick::Scene) | kick::Scene | |
| componentEvents (defined in kick::Scene) | kick::Scene | |
| createAmbientLight(float intensity=0.3f, glm::vec3 color=glm::vec3(1)) (defined in kick::Scene) | kick::Scene | |
| createCanvas(bool includeUICamera=true) (defined in kick::Scene) | kick::Scene | |
| createCube(GameObject *go=nullptr, float length=1) (defined in kick::Scene) | kick::Scene | |
| createDirectionalLight(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| createGameObject(const std::string &name="gameobject") (defined in kick::Scene) | kick::Scene | |
| createLine(GameObject *go=nullptr, const std::vector< glm::vec3 > &points=std::vector< glm::vec3 >(), MeshType meshType=MeshType::Lines, const std::vector< GLushort > &indices=std::vector< GLushort >{}) (defined in kick::Scene) | kick::Scene | |
| createOrthographicCamera(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| createPerspectiveCamera(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| createPlane(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| createPointLight(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| createSphere(GameObject *go=nullptr) (defined in kick::Scene) | kick::Scene | |
| destroyGameObject(GameObject *gameObject) (defined in kick::Scene) | kick::Scene | |
| end() const (defined in kick::Scene) | kick::Scene | |
| Engine (defined in kick::Scene) | kick::Scene | [friend] |
| findComponent() (defined in kick::Scene) | kick::Scene | [inline] |
| findComponents() (defined in kick::Scene) | kick::Scene | [inline] |
| GameObject (defined in kick::Scene) | kick::Scene | [friend] |
| gameObjectByUID(int32_t uid) (defined in kick::Scene) | kick::Scene | |
| mainCamera() (defined in kick::Scene) | kick::Scene | |
| name() const (defined in kick::Scene) | kick::Scene | |
| operator=(Scene &&other) (defined in kick::Scene) | kick::Scene | |
| render(EngineUniforms *engineUniforms) (defined in kick::Scene) | kick::Scene | |
| Scene(Scene &&scene) (defined in kick::Scene) | kick::Scene | |
| setName(std::string name) (defined in kick::Scene) | kick::Scene | |
| update() (defined in kick::Scene) | kick::Scene | |
| ~Scene() (defined in kick::Scene) | kick::Scene | [virtual] |
1.7.4