kick
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00001 #pragma once 00002 00003 #include "kick/context/context.h" 00004 #include "kick/core/engine.h" 00005 #include "kick/core/event.h" 00006 #include "kick/core/key_input.h" 00007 #include "kick/core/mouse_input.h" 00008 #include "kick/core/project.h" 00009 #include "kick/core/project_asset.h" 00010 #include "kick/core/time.h" 00011 #include "kick/core/debug.h" 00012 #include "kick/material/material.h" 00013 #include "kick/material/shader.h" 00014 #include "kick/math/aabb.h" 00015 #include "kick/math/frustum.h" 00016 #include "kick/math/bounds2.h" 00017 #include "kick/math/bounds3.h" 00018 #include "kick/math/random.h" 00019 #include "kick/math/glm_ext.h" 00020 #include "kick/math/kd_tree.h" 00021 #include "kick/math/misc.h" 00022 #include "kick/math/spherical.h" 00023 #include "kick/math/ray.h" 00024 #include "kick/mesh/mesh.h" 00025 #include "kick/mesh/mesh_data.h" 00026 #include "kick/mesh/mesh_factory.h" 00027 #include "kick/scene/camera.h" 00028 #include "kick/scene/camera_perspective.h" 00029 #include "kick/scene/camera_orthographic.h" 00030 #include "kick/scene/component.h" 00031 #include "kick/scene/skybox.h" 00032 #include "kick/scene/updatable.h" 00033 #include "kick/scene/component_renderable.h" 00034 #include "kick/scene/engine_uniforms.h" 00035 #include "kick/scene/game_object.h" 00036 #include "kick/scene/light.h" 00037 #include "kick/scene/mesh_renderer.h" 00038 #include "kick/scene/line_renderer.h" 00039 #include "kick/scene/scene.h" 00040 #include "kick/scene/transform.h" 00041 #include "kick/texture/texture2d.h" 00042 #include "kick/texture/texture_cube.h" 00043 #include "kick/texture/texture_render_target.h" 00044 #include "kick/texture/image_format.h" 00045 #include "kick/texture/texture_atlas.h" 00046 #include "kick/obj/obj_load.h" 00047 #include "kick/obj/obj_save.h" 00048 #include "kick/ply/ply_load.h" 00049 #include "kick/2d/sprite.h" 00050 #include "kick/2d/label.h" 00051 #include "kick/2d/font.h" 00052 #include "kick/2d/button.h" 00053 #include "kick/2d/canvas.h" 00054 #include "kick/2d/toggle_button.h"