kick
/Users/morten/Programmering/cpp/kick/src/kick/scene/updatable.h
00001 //
00002 // Created by morten on 10/06/14.
00003 //
00004 
00005 #pragma once
00006 
00007 #include "component.h"
00008 #include "game_object.h"
00009 
00010 
00011 namespace kick {
00012     // "Mixin" must be added to a Component to enable update events
00013     // Example:
00014     // class RotatorComponent : public Component, public Updatable {
00015     // //...
00016     // }
00017     class Updatable {
00018     public:
00019         virtual void update() = 0;
00020     };
00021 }
00022 
00023 
 All Classes Functions Variables