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kick
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| activated() final (defined in kick::Component) | kick::Component | [inline, virtual] |
| bounds() const =0 (defined in kick::Component2D) | kick::Component2D | [pure virtual] |
| Canvas (defined in kick::Component2D) | kick::Component2D | [friend] |
| Component(GameObject *gameObject) (defined in kick::Component) | kick::Component | |
| Component(Component &&component) (defined in kick::Component) | kick::Component | |
| Component2D(GameObject *gameObject, std::shared_ptr< Canvas > canvas) (defined in kick::Component2D) | kick::Component2D | |
| deactivated() override (defined in kick::Component2D) | kick::Component2D | [virtual] |
| enabled() const (defined in kick::Component) | kick::Component | |
| gameObject() (defined in kick::Component) | kick::Component | |
| mCanvas (defined in kick::Component2D) | kick::Component2D | [protected] |
| mGameObject (defined in kick::Component) | kick::Component | [protected] |
| operator=(const Component &other) (defined in kick::Component) | kick::Component | |
| order() const (defined in kick::Component2D) | kick::Component2D | |
| setBounds(Bounds2 bounds)=0 (defined in kick::Component2D) | kick::Component2D | [pure virtual] |
| setEnabled(bool enabled) (defined in kick::Component) | kick::Component | |
| setOrder(int order) (defined in kick::Component2D) | kick::Component2D | [virtual] |
| shader() const =0 (defined in kick::Component2D) | kick::Component2D | [pure virtual] |
| transform() (defined in kick::Component) | kick::Component | |
| ~Component() (defined in kick::Component) | kick::Component | [virtual] |
1.7.4