kick
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Public Member Functions | |
Component (GameObject *gameObject) | |
Component (Component &&component) | |
Component & | operator= (const Component &other) |
virtual void | activated () final |
virtual void | deactivated () |
std::shared_ptr< Transform > | transform () |
GameObject * | gameObject () |
bool | enabled () const |
void | setEnabled (bool enabled) |
Protected Attributes | |
GameObject * | mGameObject |
Definition at line 27 of file component.h.