|
kick
|
Public Member Functions | |
| Component (GameObject *gameObject) | |
| Component (Component &&component) | |
| Component & | operator= (const Component &other) |
| virtual void | activated () final |
| virtual void | deactivated () |
| std::shared_ptr< Transform > | transform () |
| GameObject * | gameObject () |
| bool | enabled () const |
| void | setEnabled (bool enabled) |
Protected Attributes | |
| GameObject * | mGameObject |
Definition at line 27 of file component.h.
1.7.4