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kick
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| activated() final (defined in kick::Component) | kick::Component | [inline, virtual] |
| Component(GameObject *gameObject) (defined in kick::Component) | kick::Component | |
| Component(Component &&component) (defined in kick::Component) | kick::Component | |
| ComponentRenderable(GameObject *gameObject) (defined in kick::ComponentRenderable) | kick::ComponentRenderable | [inline] |
| deactivated() (defined in kick::Component) | kick::Component | [inline, virtual] |
| enabled() const (defined in kick::Component) | kick::Component | |
| gameObject() (defined in kick::Component) | kick::Component | |
| mGameObject (defined in kick::Component) | kick::Component | [protected] |
| operator=(const Component &other) (defined in kick::Component) | kick::Component | |
| render(EngineUniforms *engineUniforms, Material *replacementMaterial=nullptr)=0 (defined in kick::ComponentRenderable) | kick::ComponentRenderable | [pure virtual] |
| renderOrder()=0 (defined in kick::ComponentRenderable) | kick::ComponentRenderable | [pure virtual] |
| setEnabled(bool enabled) (defined in kick::Component) | kick::Component | |
| transform() (defined in kick::Component) | kick::Component | |
| ~Component() (defined in kick::Component) | kick::Component | [virtual] |
1.7.4