kick
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Static Public Member Functions | |
static void | init (int &argc, char **argv, const WindowConfig &config=WindowConfig::plain) |
static Scene * | activeScene () |
static void | setActiveScene (Scene *scene) |
static Scene * | createScene (const std::string &name) |
static std::vector< Scene > ::const_iterator | begin () |
static std::vector< Scene > ::const_iterator | end () |
static const EngineConfig & | config () |
static Context * | context () |
static DefaultKeyHandler & | defaultKeyHandler () |
static void | startMainLoop () |
static void | startFrame () |
static void | update () |
static void | render () |
static std::string | headerVersion () |
static std::string | libVersion () |
static EventQueue & | getEventQueue () |
Friends | |
class | Project |