kick
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bind(Shader *shader) (defined in kick::Mesh) | kick::Mesh | |
destroy() (defined in kick::ProjectAsset) | kick::ProjectAsset | [virtual] |
Mesh() (defined in kick::Mesh) | kick::Mesh | |
meshData() (defined in kick::Mesh) | kick::Mesh | |
name() (defined in kick::Mesh) | kick::Mesh | |
Project (defined in kick::ProjectAsset) | kick::ProjectAsset | [friend] |
ProjectAsset() (defined in kick::ProjectAsset) | kick::ProjectAsset | |
render(unsigned int submeshIndex) (defined in kick::Mesh) | kick::Mesh | |
setMeshData(std::shared_ptr< MeshData > m) (defined in kick::Mesh) | kick::Mesh | |
setName(std::string n) (defined in kick::Mesh) | kick::Mesh | |
~Mesh() (defined in kick::Mesh) | kick::Mesh | |
~ProjectAsset() (defined in kick::ProjectAsset) | kick::ProjectAsset |