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kick
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| activated() final (defined in kick::Component) | kick::Component | [inline, virtual] |
| anchor() const (defined in kick::Sprite) | kick::Sprite | |
| bounds() const override (defined in kick::Sprite) | kick::Sprite | [virtual] |
| color() const (defined in kick::Sprite) | kick::Sprite | |
| Component(GameObject *gameObject) (defined in kick::Component) | kick::Component | |
| Component(Component &&component) (defined in kick::Component) | kick::Component | |
| Component2D(GameObject *gameObject, std::shared_ptr< Canvas > canvas) (defined in kick::Component2D) | kick::Component2D | |
| deactivated() override (defined in kick::Component2D) | kick::Component2D | [virtual] |
| enabled() const (defined in kick::Component) | kick::Component | |
| entry() const (defined in kick::Sprite) | kick::Sprite | |
| gameObject() (defined in kick::Component) | kick::Component | |
| mCanvas (defined in kick::Component2D) | kick::Component2D | [protected] |
| mGameObject (defined in kick::Component) | kick::Component | [protected] |
| operator=(const Component &other) (defined in kick::Component) | kick::Component | |
| order() const (defined in kick::Component2D) | kick::Component2D | |
| scale() const (defined in kick::Sprite) | kick::Sprite | |
| setAnchor(glm::vec2 anchor) (defined in kick::Sprite) | kick::Sprite | |
| setBounds(Bounds2 b) override (defined in kick::Sprite) | kick::Sprite | [virtual] |
| setColor(glm::vec4 color) (defined in kick::Sprite) | kick::Sprite | |
| setEnabled(bool enabled) (defined in kick::Component) | kick::Component | |
| setOrder(int order) (defined in kick::Component2D) | kick::Component2D | [virtual] |
| setScale(glm::vec2 scale) (defined in kick::Sprite) | kick::Sprite | |
| setSliceX(glm::vec2 sliceX) (defined in kick::Sprite) | kick::Sprite | |
| setSliceY(glm::vec2 sliceY) (defined in kick::Sprite) | kick::Sprite | |
| setSpriteName(std::string const &spriteName) (defined in kick::Sprite) | kick::Sprite | |
| setTextureAtlas(std::shared_ptr< TextureAtlas > textureAtlas) (defined in kick::Sprite) | kick::Sprite | |
| setType(SpriteType type) (defined in kick::Sprite) | kick::Sprite | |
| shader() const (defined in kick::Sprite) | kick::Sprite | [virtual] |
| sliceX() const (defined in kick::Sprite) | kick::Sprite | |
| sliceY() const (defined in kick::Sprite) | kick::Sprite | |
| Sprite(GameObject *gameObject, std::shared_ptr< Canvas > canvas) (defined in kick::Sprite) | kick::Sprite | |
| spriteName() const (defined in kick::Sprite) | kick::Sprite | |
| textureAtlas() const (defined in kick::Sprite) | kick::Sprite | |
| transform() (defined in kick::Component) | kick::Component | |
| trimmedBounds() const (defined in kick::Sprite) | kick::Sprite | |
| type() const (defined in kick::Sprite) | kick::Sprite | |
| ~Component() (defined in kick::Component) | kick::Component | [virtual] |
1.7.4