kick
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activated() final (defined in kick::Component) | kick::Component | [inline, virtual] |
anchor() const (defined in kick::Sprite) | kick::Sprite | |
bounds() const override (defined in kick::Sprite) | kick::Sprite | [virtual] |
color() const (defined in kick::Sprite) | kick::Sprite | |
Component(GameObject *gameObject) (defined in kick::Component) | kick::Component | |
Component(Component &&component) (defined in kick::Component) | kick::Component | |
Component2D(GameObject *gameObject, std::shared_ptr< Canvas > canvas) (defined in kick::Component2D) | kick::Component2D | |
deactivated() override (defined in kick::Component2D) | kick::Component2D | [virtual] |
enabled() const (defined in kick::Component) | kick::Component | |
entry() const (defined in kick::Sprite) | kick::Sprite | |
gameObject() (defined in kick::Component) | kick::Component | |
mCanvas (defined in kick::Component2D) | kick::Component2D | [protected] |
mGameObject (defined in kick::Component) | kick::Component | [protected] |
operator=(const Component &other) (defined in kick::Component) | kick::Component | |
order() const (defined in kick::Component2D) | kick::Component2D | |
scale() const (defined in kick::Sprite) | kick::Sprite | |
setAnchor(glm::vec2 anchor) (defined in kick::Sprite) | kick::Sprite | |
setBounds(Bounds2 b) override (defined in kick::Sprite) | kick::Sprite | [virtual] |
setColor(glm::vec4 color) (defined in kick::Sprite) | kick::Sprite | |
setEnabled(bool enabled) (defined in kick::Component) | kick::Component | |
setOrder(int order) (defined in kick::Component2D) | kick::Component2D | [virtual] |
setScale(glm::vec2 scale) (defined in kick::Sprite) | kick::Sprite | |
setSliceX(glm::vec2 sliceX) (defined in kick::Sprite) | kick::Sprite | |
setSliceY(glm::vec2 sliceY) (defined in kick::Sprite) | kick::Sprite | |
setSpriteName(std::string const &spriteName) (defined in kick::Sprite) | kick::Sprite | |
setTextureAtlas(std::shared_ptr< TextureAtlas > textureAtlas) (defined in kick::Sprite) | kick::Sprite | |
setType(SpriteType type) (defined in kick::Sprite) | kick::Sprite | |
shader() const (defined in kick::Sprite) | kick::Sprite | [virtual] |
sliceX() const (defined in kick::Sprite) | kick::Sprite | |
sliceY() const (defined in kick::Sprite) | kick::Sprite | |
Sprite(GameObject *gameObject, std::shared_ptr< Canvas > canvas) (defined in kick::Sprite) | kick::Sprite | |
spriteName() const (defined in kick::Sprite) | kick::Sprite | |
textureAtlas() const (defined in kick::Sprite) | kick::Sprite | |
transform() (defined in kick::Component) | kick::Component | |
trimmedBounds() const (defined in kick::Sprite) | kick::Sprite | |
type() const (defined in kick::Sprite) | kick::Sprite | |
~Component() (defined in kick::Component) | kick::Component | [virtual] |