kick
kick::Transform Member List
This is the complete list of members for kick::Transform, including all inherited members.
activated() final (defined in kick::Component)kick::Component [inline, virtual]
begin() (defined in kick::Transform)kick::Transform
begin() const (defined in kick::Transform)kick::Transform
Component(GameObject *gameObject) (defined in kick::Component)kick::Component
Component(Component &&component) (defined in kick::Component)kick::Component
deactivated() (defined in kick::Component)kick::Component [inline, virtual]
enabled() const (defined in kick::Component)kick::Component
end() (defined in kick::Transform)kick::Transform
end() const (defined in kick::Transform)kick::Transform
forward() (defined in kick::Transform)kick::Transform
gameObject() (defined in kick::Component)kick::Component
global (defined in kick::Transform)kick::Transform
globalInv (defined in kick::Transform)kick::Transform
globalMatrix() (defined in kick::Transform)kick::Transform
globalPos (defined in kick::Transform)kick::Transform
globalRot (defined in kick::Transform)kick::Transform
globalTRSInverse() (defined in kick::Transform)kick::Transform
local (defined in kick::Transform)kick::Transform
localInv (defined in kick::Transform)kick::Transform
localMatrix() (defined in kick::Transform)kick::Transform
localPosition() (defined in kick::Transform)kick::Transform
localRotation() (defined in kick::Transform)kick::Transform
localRotationEuler() (defined in kick::Transform)kick::Transform
localScale() (defined in kick::Transform)kick::Transform
localTRSInverse() (defined in kick::Transform)kick::Transform
lookAt(glm::vec3 target, glm::vec3 up=glm::vec3{0, 1, 0}) (defined in kick::Transform)kick::Transform
lookAt(Transform *target, glm::vec3 up=glm::vec3{0, 1, 0}) (defined in kick::Transform)kick::Transform
mGameObject (defined in kick::Component)kick::Component [protected]
operator=(const Component &other) (defined in kick::Component)kick::Component
parent() (defined in kick::Transform)kick::Transform
position() (defined in kick::Transform)kick::Transform
right() (defined in kick::Transform)kick::Transform
root() (defined in kick::Transform)kick::Transform
rotation() (defined in kick::Transform)kick::Transform
rotationEuler() (defined in kick::Transform)kick::Transform
setEnabled(bool enabled) (defined in kick::Component)kick::Component
setLocalPosition(glm::vec3 position) (defined in kick::Transform)kick::Transform
setLocalRotation(glm::quat rot) (defined in kick::Transform)kick::Transform
setLocalRotationEuler(glm::vec3 rot) (defined in kick::Transform)kick::Transform
setLocalScale(glm::vec3 scale) (defined in kick::Transform)kick::Transform
setParent(std::shared_ptr< Transform > parent) (defined in kick::Transform)kick::Transform
setPosition(glm::vec3 position) (defined in kick::Transform)kick::Transform
setRotation(glm::quat rot) (defined in kick::Transform)kick::Transform
setRotationEuler(glm::vec3 rot) (defined in kick::Transform)kick::Transform
Transform(GameObject *gameObject) (defined in kick::Transform)kick::Transform
transform() (defined in kick::Component)kick::Component
up() (defined in kick::Transform)kick::Transform
~Component() (defined in kick::Component)kick::Component [virtual]
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