kick
kick::LineRenderer Member List
This is the complete list of members for kick::LineRenderer, including all inherited members.
activated() final (defined in kick::Component)kick::Component [inline, virtual]
Component(GameObject *gameObject) (defined in kick::Component)kick::Component
Component(Component &&component) (defined in kick::Component)kick::Component
ComponentRenderable(GameObject *gameObject) (defined in kick::ComponentRenderable)kick::ComponentRenderable [inline]
deactivated() (defined in kick::Component)kick::Component [inline, virtual]
enabled() const (defined in kick::Component)kick::Component
gameObject() (defined in kick::Component)kick::Component
indices() const (defined in kick::LineRenderer)kick::LineRenderer
LineRenderer(GameObject *gameObject) (defined in kick::LineRenderer)kick::LineRenderer
material() (defined in kick::LineRenderer)kick::LineRenderer
mGameObject (defined in kick::Component)kick::Component [protected]
operator=(const Component &other) (defined in kick::Component)kick::Component
points() const (defined in kick::LineRenderer)kick::LineRenderer
render(EngineUniforms *engineUniforms, Material *replacementMaterial=nullptr) override (defined in kick::LineRenderer)kick::LineRenderer [virtual]
renderOrder() (defined in kick::LineRenderer)kick::LineRenderer [virtual]
setEnabled(bool enabled) (defined in kick::Component)kick::Component
setMaterial(Material *material) (defined in kick::LineRenderer)kick::LineRenderer
setPoints(const std::vector< glm::vec3 > &points, MeshType meshType=MeshType::Lines, const std::vector< GLushort > &indices=std::vector< GLushort >{}) (defined in kick::LineRenderer)kick::LineRenderer
setSmoothLine(bool smoothLine) (defined in kick::LineRenderer)kick::LineRenderer
smoothLine() const (defined in kick::LineRenderer)kick::LineRenderer
transform() (defined in kick::Component)kick::Component
~Component() (defined in kick::Component)kick::Component [virtual]
~LineRenderer() (defined in kick::LineRenderer)kick::LineRenderer
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