kick
Public Member Functions
kick::LineRenderer Class Reference
Inheritance diagram for kick::LineRenderer:
kick::ComponentRenderable kick::Component

List of all members.

Public Member Functions

 LineRenderer (GameObject *gameObject)
virtual void render (EngineUniforms *engineUniforms, Material *replacementMaterial=nullptr) override
std::vector< glm::vec3 > const & points () const
std::vector< GLushort > const & indices () const
void setPoints (const std::vector< glm::vec3 > &points, MeshType meshType=MeshType::Lines, const std::vector< GLushort > &indices=std::vector< GLushort >{})
void setMaterial (Material *material)
Materialmaterial ()
virtual int renderOrder ()
bool smoothLine () const
void setSmoothLine (bool smoothLine)

Detailed Description

Definition at line 19 of file line_renderer.h.


The documentation for this class was generated from the following files:
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