kick
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Public Attributes | |
SyncValue< glm::ivec2 > | viewportDimension |
glm::mat4 | viewMatrix |
glm::mat4 | projectionMatrix |
glm::mat4 | viewProjectionMatrix |
glm::mat4 | lightMatrix |
std::shared_ptr< Camera > | currentCamera |
Transform * | currentCameraTransform |
SceneLights * | sceneLights |
Definition at line 19 of file engine_uniforms.h.