kick
|
Public Member Functions | |
void | recomputeLight (glm::mat4 viewMatrix) |
void | clear () |
Public Attributes | |
std::shared_ptr< Light > | ambientLight = nullptr |
std::shared_ptr< Light > | directionalLight = nullptr |
std::vector< std::shared_ptr < Light > > | pointLights |
glm::mat3 | directionalLightData |
glm::mat3 | pointLightData [KICK_MAX_POINT_LIGHTS] |
glm::vec3 | directionalLightWorld |
Definition at line 21 of file scene_lights.h.