| 
    kick 
   | 
 
| activated() final (defined in kick::Component) | kick::Component |  [inline, virtual] | 
| Component(GameObject *gameObject) (defined in kick::Component) | kick::Component | |
| Component(Component &&component) (defined in kick::Component) | kick::Component | |
| ComponentRenderable(GameObject *gameObject) (defined in kick::ComponentRenderable) | kick::ComponentRenderable |  [inline] | 
| deactivated() (defined in kick::Component) | kick::Component |  [inline, virtual] | 
| enabled() const (defined in kick::Component) | kick::Component | |
| gameObject() (defined in kick::Component) | kick::Component | |
| instancedMaterial() (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| instancedMaterials() (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| material() (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| materials() (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| mesh() (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| MeshRenderer(GameObject *gameObject) (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| mGameObject (defined in kick::Component) | kick::Component |  [protected] | 
| operator=(const Component &other) (defined in kick::Component) | kick::Component | |
| render(EngineUniforms *engineUniforms, Material *replacementMaterial=nullptr) (defined in kick::MeshRenderer) | kick::MeshRenderer |  [virtual] | 
| renderOrder() (defined in kick::MeshRenderer) | kick::MeshRenderer |  [virtual] | 
| setEnabled(bool enabled) (defined in kick::Component) | kick::Component | |
| setMaterial(Material *material) (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| setMaterials(const std::vector< Material * > &mats) (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| setMesh(std::shared_ptr< Mesh > mesh) (defined in kick::MeshRenderer) | kick::MeshRenderer | |
| transform() (defined in kick::Component) | kick::Component | |
| ~Component() (defined in kick::Component) | kick::Component |  [virtual] | 
| ~MeshRenderer() (defined in kick::MeshRenderer) | kick::MeshRenderer | 
 1.7.4