kick
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Public Member Functions | |
MeshRenderer (GameObject *gameObject) | |
virtual void | render (EngineUniforms *engineUniforms, Material *replacementMaterial=nullptr) |
void | setMesh (std::shared_ptr< Mesh > mesh) |
std::shared_ptr< Mesh > | mesh () |
void | setMaterial (Material *material) |
Material * | material () |
Material * | instancedMaterial () |
void | setMaterials (const std::vector< Material * > &mats) |
const std::vector< Material * > & | materials () |
const std::vector< Material * > & | instancedMaterials () |
virtual int | renderOrder () |
Definition at line 21 of file mesh_renderer.h.